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Presents personal selections and fan favorites from the online comic.

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Genre: Humor
Author: Randall Munroe
Publisher: Breadpig Incorporated
Release: 2010-08
File: 120 Pages
ISBN-13: PSU:000066832737

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The world's most entertaining and useless self-help guide, from the brilliant mind behind the wildly popular webcomic xkcd and the #1 New York Times bestsellers What If? and Thing Explainer For any task you might want to do, there's a right way, a wrong way, and a way so monumentally complex, excessive, and inadvisable that no one would ever try it. How To is a guide to the third kind of approach. It's full of highly impractical advice for everything from landing a plane to digging a hole. Bestselling author and cartoonist Randall Munroe explains how to predict the weather by analyzing the pixels of your Facebook photos. He teaches you how to tell if you're a baby boomer or a 90's kid by measuring the radioactivity of your teeth. He offers tips for taking a selfie with a telescope, crossing a river by boiling it, and powering your house by destroying the fabric of space-time. And if you want to get rid of the book once you're done with it, he walks you through your options for proper disposal, including dissolving it in the ocean, converting it to a vapor, using tectonic plates to subduct it into the Earth's mantle, or launching it into the Sun. By exploring the most complicated ways to do simple tasks, Munroe doesn't just make things difficult for himself and his readers. As he did so brilliantly in What If?, Munroe invites us to explore the most absurd reaches of the possible. Full of clever infographics and amusing illustrations, How To is a delightfully mind-bending way to better understand the science and technology underlying the things we do every day.

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Genre: Humor
Author: Randall Munroe
Publisher: Penguin
Release: 2019-09-03
File: 320 Pages
ISBN-13: 9780525537106

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High Quality Content by WIKIPEDIA articles! xkcd is a webcomic created by Randall Munroe. The comic's tagline describes it as "a webcomic of romance, sarcasm, math, and language." It has been recognized in such mainstream media as The Guardian and The New York Times.

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Genre:
Author: Jesse Russell
Publisher: Book on Demand Limited
Release: 2012-07
File: 136 Pages
ISBN-13: 5511127620

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The creator of the incredibly popular webcomic xkcd presents his heavily researched answers to his fans' oddest questions, including “What if I took a swim in a spent-nuclear-fuel pool?” and “Could you build a jetpack using downward-firing machine guns?” 100,000 first printing.

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Genre: Humor
Author: Randall Munroe
Publisher: Houghton Mifflin Harcourt
Release: 2014-09-02
File: 320 Pages
ISBN-13: 9780544272996

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From the No. 1 bestselling author of What If? - the man who created xkcd and explained the laws of science with cartoons - comes a series of brilliantly simple diagrams ('blueprints' if you want to be complicated about it) that show how important things work: from the nuclear bomb to the biro. It's good to know what the parts of a thing are called, but it's much more interesting to know what they do. Richard Feynman once said that if you can't explain something to a first-year student, you don't really get it. In Thing Explainer, Randall Munroe takes a quantum leap past this: he explains things using only drawings and a vocabulary of just our 1,000 (or the ten hundred) most common words. Many of the things we use every day - like our food-heating radio boxes ('microwaves'), our very tall roads ('bridges'), and our computer rooms ('datacentres') - are strange to us. So are the other worlds around our sun (the solar system), the big flat rocks we live on (tectonic plates), and even the stuff inside us (cells). Where do these things come from? How do they work? What do they look like if you open them up? And what would happen if we heated them up, cooled them down, pointed them in a different direction, or pressed this button? In Thing Explainer, Munroe gives us the answers to these questions and many, many more. Funny, interesting, and always understandable, this book is for anyone -- age 5 to 105 -- who has ever wondered how things work, and why.

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Genre: Science
Author: Randall Munroe
Publisher: John Murray
Release: 2017-10-05
File: 61 Pages
ISBN-13: 1473637317

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This book constitutes the thoroughly refereed post-conference proceedings of the Second International Conference on Software Language Engineering, SLE 2009, held in Denver, CO, USA, in October 2009. The 15 revised full papers and 6 revised short paper presented together with 2 tool demonstration papers were carefully reviewed and selected from 75 initial submissions. The papers are organized in topical sections on language and model evolution, variability and product lines, parsing, compilation, and demo, modularity in languages, and metamodeling and demo.

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Genre: Computers
Author: Mark van den Brand
Publisher: Springer Science & Business Media
Release: 2010-03-25
File: 390 Pages
ISBN-13: 9783642121067

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If you’ve ever spent hours renaming files or updating hundreds of spreadsheet cells, you know how tedious tasks like these can be. But what if you could have your computer do them for you? In Automate the Boring Stuff with Python, you’ll learn how to use Python to write programs that do in minutes what would take you hours to do by hand—no prior programming experience required. Once you’ve mastered the basics of programming, you’ll create Python programs that effortlessly perform useful and impressive feats of automation to: –Search for text in a file or across multiple files –Create, update, move, and rename files and folders –Search the Web and download online content –Update and format data in Excel spreadsheets of any size –Split, merge, watermark, and encrypt PDFs –Send reminder emails and text notifications –Fill out online forms Step-by-step instructions walk you through each program, and practice projects at the end of each chapter challenge you to improve those programs and use your newfound skills to automate similar tasks. Don’t spend your time doing work a well-trained monkey could do. Even if you’ve never written a line of code, you can make your computer do the grunt work. Learn how in Automate the Boring Stuff with Python. Note: The programs in this book are written to run on Python 3.

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Genre: Computers
Author: Al Sweigart
Publisher: No Starch Press
Release: 2015-04-14
File: 504 Pages
ISBN-13: 9781593276850

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The second edition of this best-selling Python book (100,000+ copies sold in print alone) uses Python 3 to teach even the technically uninclined how to write programs that do in minutes what would take hours to do by hand. There is no prior programming experience required and the book is loved by liberal arts majors and geeks alike. If you've ever spent hours renaming files or updating hundreds of spreadsheet cells, you know how tedious tasks like these can be. But what if you could have your computer do them for you? In this fully revised second edition of the best-selling classic Automate the Boring Stuff with Python, you'll learn how to use Python to write programs that do in minutes what would take you hours to do by hand--no prior programming experience required. You'll learn the basics Python and explore Python's rich library of modules for performing specific tasks, like scraping data off websites, reading PDF and Word documents, and automating clicking and typing tasks. The second edition of this international fan favorite includes a brand-new chapter on input validation, as well as tutorials on automating Gmail and Google Sheets, plus tips on automatically updating CSV files. You'll learn how to create programs that effortlessly perform useful feats of automation to: • Search for text in a file or across multiple files • Create, update, move, and rename files and folders • Search the Web and download online content • Update and format data in Excel spreadsheets of any size • Split, merge, watermark, and encrypt PDFs • Send email responses and text notifications • Fill out online forms Step-by-step instructions walk you through each program, and updated practice projects at the end of each chapter challenge you to improve those programs and use your newfound skills to automate similar tasks. Don't spend your time doing work a well-trained monkey could do. Even if you've never written a line of code, you can make your computer do the grunt work. Learn how in Automate the Boring Stuff with Python, 2nd Edition.

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Genre: Computers
Author: Al Sweigart
Publisher: No Starch Press
Release: 2020-04-15
File: 592 Pages
ISBN-13: 9781593279936

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If you are a data journalist, academician, student or freelance designer who wants to learn about data visualization, this book is for you. Basic knowledge of R programming is expected.

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Genre: Computers
Author: Atmajitsinh Gohil
Publisher: Packt Publishing Ltd
Release: 2015-01-29
File: 236 Pages
ISBN-13: 9781783989515

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Work in Flutter, a framework designed from the ground up for dual platform development, with support for native Java/Kotlin or Objective-C/Swift methods from Flutter apps. Write your next app in one language and build it for both Android and iOS. Deliver the native look, feel, and performance you and your users expect from an app written with each platform's own tools and languages. Deliver apps fast, doing half the work you were doing before and exploiting powerful new features to speed up development. Write once, run anywhere. Learn Flutter, Google's multi-platform mobile development framework. Instantly view the changes you make to an app with stateful hot reload and define a declarative UI in the same language as the app logic, without having to use separate XML UI files. You can also reuse existing platform-specific Android and iOS code and interact with it in an efficient and simple way. Use built-in UI elements - or build your own - to create a simple calculator app. Run native Java/Kotlin or Objective-C/Swift methods from your Flutter apps, and use a Flutter package to make HTTP requests to a Web API or to perform read and write operations on local storage. Apply visual effects to widgets, create transitions and animations, create a chat app using Firebase, and deploy everything on both platforms. Get native look and feel and performance in your Android and iOS apps, and the ability to build for both platforms from a single code base. What You Need: Flutter can be used for Android development on any Linux, Windows or macOS computer, but macOS is needed for iOS development.

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Genre: Computers
Author: Carmine Zaccagnino
Publisher: Pragmatic Bookshelf
Release: 2020-02-25
File: 368 Pages
ISBN-13: 9781680507638

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